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XBOX-360 OMG i want one!!!

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PGR3

Click on the picture and it will load a 3d screen of it....

:fap::bowdown::agree:

Out december 2005..... if thats the in-game graphics then ill eat my hat....but id rather get this :thumbup:

no way, 360 trounces PS3 :D

and you might well be eating your hat - did you read the article ? ;)

to be honest its all macho bull**** thats getting chucked around by both companies at the mo

Agreed, that car pic looks good close up but the background is no better than a home PC. My P4 with standard Geforce 6 can do that, what we need is to see what the gameplay is going to be like. Good graphics are no good if the gameplay is poor.

the gameplay will be pimpin !!

PGR2 was quality, only just recently been overtaken by Forza

liking the prerendered pic, wonder if it can do this on the fly :)

give me the skoda blue prints and 1 year, and illl make a render of it lol... (i've tried to model/build a car in 3dx max, but tis too difficult :S)

See what people bother to find out is even though the 360 has 2 processors the PS3 will have 1 cell processor which is reportable 10 times quicker than the 360, I love the xbox and currently own one but it's all horses for courses. Hard core enthusiast will have there own reason one is better than the other. It will be a constant battle of the consoles and will continue for the foreseeable future :rolleyes:

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From what ive heard from somone in the know... (a games developer) the ps3 will be ALOT more powerful than the 360... BUT:

The ps3 is looking like it will cost alot more than the 360, but wont be as flexible in terms of being a mediacentre :)

See what people bother to find out is even though the 360 has 2 processors the PS3 will have 1 cell processor which is reportable 10 times quicker than the 360, I love the xbox and currently own one but it's all horses for courses. Hard core enthusiast will have there own reason one is better than the other. It will be a constant battle of the consoles and will continue for the foreseeable future :rolleyes:

Nah the 360 has one IBM PPC processor as its main procssor. It has 3 cores, so appears to be 3 parallel processors.

These are essentially general purpose cores.

The PS3 uses the IBM Cell processor which is a completely different design of processor and cannot be directly compared to the PPC type processors.

The Cell has 7 DSP cores internally - very fast at doing specific jobs, but slow at doing other things.

The 360s GPU is based on Next Gen technology, wheras the PS3 uses essentially a very fast version of todays NVidia cards

The 360 has 278.4 GB/s of memory system bandwidth. The PS3 has less than one-fifth of Xbox 360

CPU

The Xbox 360 processor was designed to give game developers the power that they actually need, in an easy to use form. The Cell processor has impressive streaming floating-point power that is of limited use for games.

The majority of game code is a mixture of integer, floating-point, and vector math, with lots of branches and random memory accesses. This code is best handled by a general purpose CPU with a cache, branch predictor, and vector unit.

The Cell

GPU

Even ignoring the bandwidth limitations the PS3

Bandwidth

The PS3 has 22.4 GB/s of GDDR3 bandwidth and 25.6 GB/s of RDRAM bandwidth for a total system bandwidth of 48 GB/s.

The Xbox 360 has 22.4 GB/s of GDDR3 bandwidth and a 256 GB/s of EDRAM bandwidth for a total of 278.4 GB/s total system bandwidth.

index.4.gif

Why does the Xbox 360 have such an extreme amount of bandwidth? Even the simplest calculations show that a large amount of bandwidth is consumed by the frame buffer. For example, with simple color rendering and Z testing at 550 MHz the frame buffer alone requires 52.8 GB/s at 8 pixels per clock. The PS3

So basically even though the Xbox is slower on the CPU front where it counts is the ability to draw these images in 3D and the 360 does this alot faster ?

sounds like it. if that lot is right then surely sony have made a kajor ****-up by not even giving enough bandwidth for its basic operations at full tilt :confused:

but a console is only as good as the person writing the software

So basically even though the Xbox is slower on the CPU front where it counts is the ability to draw these images in 3D and the 360 does this alot faster ?

Nope. Not quite.

Both GPUs (Graphics Processing Units) are roughly equivalent in power, the 360s GPU being slightly better in my opinion as it supports some pretty nifty new rendering that the PS3s GPU doesnt.

The 360 CPU (Central Processing Unit) is slower for floating point calculations, but much much quicker for general / integer calculations.

What does this mean in games performance??

Sony

Of course what you also need to take into account is that many developers who have had a look at all the new hardware admit that the ps3 is goin g to be a real b1tch to develope for and its going to take a lot of learning new techniques to get the best out of it. We probably wont see the best out of it for a couple of years. Xbox 360 is being designed with ease of deveolping in mind, so should hit the ground running.

The saturn was notorious for being hard to develope games on and although it gathered some good games in it's time it put Sega on the slippery slope of hardware failiure.

The ps3 will be good, but I think that microsoft are pointing in the right direction with their whole atitude towards the console market and are listening to what people want from it.

Sony on the other hand in recent light of whats happened with the dreadfull release of the psp in europe, have done nothing but annoy the true gaming community out there and have left a lot of people in a bad mood with them. Thier attitude stinks at the moment and it's seriously put me off buying a ps3.

Making us wait so long for the psp and then trying to stop me buying one on import is a travesty. Didnt work though.

PS2 was also difficult to develop games on, hence the Renderware graphics engine being used on so many of the earlier games...

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